Midnight Ghost Hunt attracts 1 million players, thanks to free offering on Epic Games Store
Midnight Ghost Hunt, a multiplayer title by indie studio Vaulted Sky Games, has reached a new milestone following its launch on the Epic Games Store. The team also shared a roadmap outlining the project’s future.
Tencent, 505 Games, NetEase, and more to attend WN Connect Shanghai’23 on July 27
WN Media Group has announced a new WN Connect event that will take place in Shanghai on July 27. It is expected to bring together over 200 games industry professionals from Tencent, ByteDance, 505 Games, and other companies.
Valve explains its stance on games with AI-generated assets: “Our goal is not to discourage the use of it on Steam”
In the wake of reports from game developers whose games have been banned from publishing on Steam for the use of AI-generated content, Valve has explained its official position on the matter.
Fallout co-creator Tim Cain on lessons learned from failure: “When you do something right, you don’t always know why it’s right”
Everybody makes mistakes, but not everybody accepts them and learns from them. Tim Cain, prominent game designer and co-creator of some of the most famous RPGs, has opened up about how devs can make better games based on their failures.
tinyBuild moving away from third-party publishing as its shares plunge nearly 80% on bad H1 performance
tinyBuild has seen its shares collapse following the release of its latest financial statement. The company reported a revenue decline, the departure of its CFO, and its decision to stop publishing games from third-party developers.
Valve now quietly rejecting games with AI-generated assets on Steam, citing copyright uncertainty
It appears that Valve might be banning some games with AI-generated assets from being released on Steam. Several developers have already faced this issue, although the company has yet to update its policy.
Horizon Forbidden West and TLoU Part II cost over $200 million each: how it compares to budgets of other AAA games
Information about the production budgets of some of the biggest PlayStation exclusives has been accidently made public during the FTC v. Microsoft hearing. Let’s take a look at how these numbers compare to other AAA games.
Key takeaways from Bobby Kotick’s deposition: Removing Call of Duty from PS “would cause reputational damage”
Deposition of Bobby Kotick, CEO of Activsion Blizzard, was one of the highlights of day four of the FTC. v. Microsoft hearing. Here is what he had to say about Call of Duty and its absence on Switch, as well as his stance on Game Pass and subscription services in general.
Devil May Cry: Peak of Combat hits 666,666 pre-registrations as DMC mobile spin-off approaches global launch
Mobile action game Devil May Cry: Peak of Combat, previously available only in China, is approaching its global launch. Here are some metrics and other details about the title developed by Chinese studio NebulaJoy and supervised by Capcom.
Infinity Ward sets up new team in Barcelona following Activision’s pledge to “meaningfully expand” investment in EU
Shortly after Microsoft’s acquisition of Activision Blizzard was approved in the EU, Infinity Ward has established a new office in Barcelona. The team will collaborate closely with Call of Duty: Warzone Mobile developer Digital Legends.
Jim Ryan says Microsoft offered to only keep older Activision games on PlayStation, explains his stance on blocking merger
The third day of the FTC v. Microsoft hearing featured pre-recorded testimony from Sony Interactive Entertainment boss Jim Ryan. Here is what he had to say about the Activision Blizzard deal and its potential impact on the PlayStation platform.
Microsoft paid $117 million for Ninja Theory, according to its pitch regarding potential acquisition of SEGA
More and more internal documents are becoming public during the ongoing FTC v. Microsoft hearings. This time, let’s take a look at Xbox’s M&A activity and the companies it has chosen as its potential targets over the past few years.
New episode of AppMagic’s Games and Names podcast explores clone wars in mobile gaming
New month, new episode of Games and Names — a podcast about the games industry from AppMagic (launched in partnership with WN Media Group). It features Product Madness senior game designer Jesse Kroon discussing the issue of game clones, as well as the fine line between drawing ideas to create new experiences and dishonestly copying other titles.