All publications by tag «AI»
Valve explains its stance on games with AI-generated assets: “Our goal is not to discourage the use of it on Steam”
In the wake of reports from game developers whose games have been banned from publishing on Steam for the use of AI-generated content, Valve has explained its official position on the matter.
Valve now quietly rejecting games with AI-generated assets on Steam, citing copyright uncertainty
It appears that Valve might be banning some games with AI-generated assets from being released on Steam. Several developers have already faced this issue, although the company has yet to update its policy.
Former Dragon Age writer David Gaider on devs wasting effort on AI-generated content: “They will fail”
David Gaider, former BioWare writer and one of the creators of the Dragon Age series, has shared his thoughts on using AI in video game writing. He believes that while devs will keep trying, this won’t result in really great quests and narratives.
How Unity wants to ride AI wave by integrating natural language interfaces and data training capabilities into its engine
Unity has finally shared details on the adoption of AI technologies and new tools coming to the engine and its editor. Let’s take a look at how the company plans to expand in this area and what growth opportunities it sees there.
System Shock devs explain their use of AI-generated art: “This will never be at the expense of using skilled people”
Nightdive Studios recently faced backlash from some players for posting an AI-generated image related to the upcoming System Shock remake. The team has now explained its intentions and attitude towards AI art in general.
Google patents AI game testing tech, says QA teams no longer “scale with the complexity of modern games”
Google has patented a new technology that should help developers test their games using AI. The company believes this system should significantly increase the speed and quality of the QA testing process.
Dev integrates ChatGPT into Unity to edit projects using natural language prompts
In the era of ever-evolving language models and chatbots, many are wondering how AI technologies will influence various areas, including game development. Here is an example of a possible use case for ChatGPT in Unity.
How AI-assisted RPG Tales of Syn utilizes Stable Diffusion and ChatGPT to create assets and dialogues
Tales of Syn is an isometric RPG in the style of classic Fallout titles. The twist is how it uses the power of Stable Diffusion and ChatGPT to create game assets, backgrounds, character models, and dialogues.
NetEase to add game version of ChatGPT to Justice Online Mobile for dialogue generation and unique reactions
NetEase plans to use AI technology in the upcoming mobile version of its MMO Justice Online. This would allow players to chat with NPCs and trigger unique reactions based on generated dialogues.
Tim Sweeney on AI art: “I don’t want Epic Games to be a company that stifles innovation”
Epic Games CEO Tim Sweeney has commented on the recent AI controversy and artists’ protests. While acknowledging copyright concerns, he noted that ArtStation won’t be banning this content by default, lest it become a gatekeeper that hinders progress.
ArtStation draws more backlash by saying it doesn’t want to “stifle AI research and commercialization”
ArtStation has finally responded to the backlash from artists calling on the platform to ban AI-generated art. The company, however, tried to find a compromise, which further angered many professionals.
What game devs think about generative AI: “World and mission design are about as AI solvable as neurosurgery”
The surge in popularity of ChatGPT, Midjourney, and other tools has people thinking that AI will soon replace artists and will help even smaller teams create games on the scale of Cyberpunk 2077 or RDR 2. However, many devs remain skeptical.