All publications for 31.10.2022
Mark Darrah explains what Alpha means in game development: “You open up the floodgates for testing”
Former Bioware executive producer Mark Darrah has tried to explain what Alpha means in game development, using Dragon Age: Dreadwolf as an example. He listed the distinctive features of this stage of production, also saying how much time usually passes between Alpha and launch.
Report: Chinese games market revenue to fall to $45 billion in 2022, first decline in 20 years
The Chinese video game market is expected to decline in 2022, according to the latest data by Niko Partners. There are many reasons for the downfall, including lower mobile spending and restrictive regulations.
Sonic the Hedgehog franchise tops 1.5 billion units sold and downloads, remains at center of Sega’s IP strategy
Sega Sammy Holdings has shared updated sales figures for Sonic the Hedgehod and its other gaming franchises. The company also released key financial results for the six months ended September 30.
Phil Spencer: “We’ll continue to ship Call of Duty on PlayStation similar to what we’ve done with Minecraft”
Phil Spencer has once again opened up about Microsoft’s gaming plans and ambitions. The Xbox head discussed the future of Call of Duty, the acquisition of Activision Blizzard, and the current state of Game Pass.