All publications by tag «Square Enix»
Design approach of Ryota Suzuki, mastermind behind Final Fantasy XVI’s combat system
Ryota Suzuki has been in the games industry for over two decades working on various action and fighting games. With Final Fantasy XVI as his latest project, let’s take a look at how he applied his experience and design approach to strike a balance between challenge and accessibility.
Sonic co-creator Yuji Naka arrested again on suspicion of insider trading related to FFVII mobile game
Yuji Naka, prominent Japanese game developer and former head of Sonic Team, has been re-arrested over alleged insider trading. The case is related to mobile game Final Fantasy VII: The First Soldier.
Eidos Montreal and Crystal Dynamics take control of Deus Ex and Tomb Raider IPs from Square Enix
Square Enix has now officially handed rights to some of its Western franchises to Eidos Montreal and Crystal Dynamics. These studios will now be able to make new Tomb Raider and Deus Ex games under Embracer Group.
Outriders couldn’t recoup development costs as People Can Fly still received no royalties from Square Enix
People Can Fly has stated that Square Enix still paid it no royalties for Outriders. This means the game might never recoup its development costs, so the Polish studio could start receiving a portion of its revenue.
Embracer Group to acquire Eidos and Crystal Dynamics, as well as Deus Ex and Tomb Raider rights for €300 million
Embracer Group continues its expansion by entering into an agreement to acquire several studios and IPs from Square Enix. The list includes Tomb Raider developer Crystal Dynamics and Deus Ex maker Eidos Montreal.
Microsoft reportedly paid $5-10 million to bring Guardians of the Galaxy to Game Pass
Microsoft has never disclosed any financial information about Game Pass deals. However, a games industry expert stated that the company could have paid between $5 and $10 million to bring Guardians of the Galaxy to its subscription service.
Square Enix explains reasons for Marvel’s Avengers’ failure, still committed to producing more GaaS titles
While Square Enix calls Marvel’s Avengers an “ambitious title,” it acknowledges that it turned out to be a disappointment. The company has addressed the issues, citing the pandemic and wrong management decisions as reasons for its failure.
Crystal Dynamics adds XP boosts in Marvel’s Avengers, breaking previous promises
Marvel’s Avengers now offers more in-game purchases to players, including XP and resource-collecting boosts. The new monetization elements have been added to the game, although Crystal Dynamics previously stated that IAPs wouldn’t affect gameplay.
Chinese players review-bomb Life is Strange: True Colors over its use of Tibetan flag
Chinese players have started to review-bomb Life is Strange: True Colors released on September 9. The game features the Tibetan flag, which can be seen above a shop’s entrance in the fictional town of Haven Springs.
Outriders maker People Can Fly saw no royalties from Square Enix
People Can Fly should have started to receive money from Outriders. That is, if the game’s revenue has already covered production and promotion costs. However, the studio still hasn’t seen its royalties from publisher Square Enix, although it previously highlighted the title’s success at launch.