All publications by tag «Unreal Engine»
Epic Games launches MetaHuman Animator to produce high-fidelity facial animation based on real actor’s performance
Epic Games has officially launched MetaHuman Animator, a new tool for capturing real actors’ performances and turning them into high-quality facial animation. Here is everything to know about the technology from the Unreal Engine team.
Dev tried to make simple game in 8 different engines, including Unity, Unreal, Godot, and GameMaker
There is a wide variety of game engines, from the most all-around and popular ones like Unity to more niche ones like RPG Maker. Here is what can happen when an indie developer tries to make the same game using eight different engines.
What is shader compilation and how it became scourge of modern PC gaming, explained in 5 cards
Stuttering… a word that has become synonymous with a painful experience for PC gamers. Today we are diving into what shader compilation is, why it leads to hitching, what Unreal Engine and DX12 have to do with this issue, and how developers can address it.
Procedural generation tools, Substrate shading system, and other new features in Unreal Engine 5.2
Epic Games has released a preview of Unreal Engine 5.2 and detailed its key features at the GDC 2023. Here are the main new tools and improvements that could change the way developers and artists create worlds and materials.
Epic Games announces Unreal Editor for Fortnite, allowing players to create and publish their own games
Epic Games is now one step closer to realizing its metaverse ambitions. The company will release the Unreal Editor for Fortnite, so players can release their own experiences directly into the world-famous battle royale game.
5 game studios that switched to Unreal Engine for flexibility and new hiring opportunities
In the wake of CD Projekt RED’s announcement to use UE5 for a new Witcher game, we’ve rounded up a few other studios that have switched to Unreal Engine. Epic’s framework provides devs with more opportunities and better documentation, and, importantly, it also makes hiring new people a lot easier.
Former Bethesda dev on working with UE5: “I completed what I thought would be 13 weeks of work in 4 weeks”
Nate Purkeypile, a solo indie developer and former Bethesda employee, has shared his experience of creating a game on Unreal Engine 5. He was impressed by the engine, saying that it helped him significantly accelerate the development of his title.
District 9 director Neill Blomkamp joins Gunzilla Games to work on AAA multiplayer shooter
Neill Blomkamp, the director of District 9, Elysium, and Chappie, has joined developer Gunzilla Games. Blomkamp, who has stepped in as Chief Visionary Officer, is working on the studio’s unannounced AAA multiplayer shooter with narrative elements.
Winners of WN Dev Contest for Unreal Engine developers revealed
Over 500 games from European developers competed in the WN Dev Contest, organized by WN Conference with the help of Unreal Engine and Reboot Develop conference. The award ceremony for the contest took place yesterday. The list of winners includes dozens of games, with Drake’s Odds: Survive and Tchia getting the most awards.
155 games make it to WN Dev Contest quarterfinals
Since December 2020, WN Media Group has been running a large-scale contest for the best Unreal Engine game among European developers. The contest is held in collaboration with Unreal Engine and Reboot Develop. Today, on March 5, the organizers announced the quarterfinalists. Of the 555 submitted games, the jury members selected 155 titles.
Unity’s Kim Jabal: “Our real competition is businesses that still have their own home-grown tech”
Unity doesn’t see Unreal Engine as a real competitor. Not on mobile at least. This is according to Kim Jabal, chief financial officer at Unity, who thinks that companies using proprietary engines present a more serious challenge.